![]() ![]() This translates as: those units which were most recently built, or which scored a kill in battle. The best, and the one most born out by testing, is that units are moved to the head of a list whenever they are updated, and thefirst dozen units on this list are made available, subject to some limitations (such as no L4's early on). however as to how the units are chosen, there have been several theories put forth but none confirmed. > BTW: How does the computer choose what Units you can take with you anyway? I nearly always ended up with Archers and priestsĪs Draco says, the rule of thumb is to disband units you don't want. The other spell lets you get three really nice Heroes early in the game when you can still use them, and without ever fight the Karaghs. Taking the village there is a special victory condition. After that you can go into caverns from a number of places and get DE's in pincer attack, or just find the teleporter that takes you to the Hall. Head North to take remaining Frosties, and your backdoor is secure. Either way you have reduced his economy to the point he can't hold you off, and Frosties are Nuetral so you can use their units without migrating. Take out Frostie cities, if you're lucky you'll catch the leader, if not, he'll turtle North. No need for boat, it takes too long to get there and Sea Serpent will sink it anyway. Take Gobbo village, assemble your forces (migrate if you wish) then go East over the River after your flyers. ![]() ![]() If you have flyers from previous map send them East into snow land to harass and map. The trick is to head over the mountains to the Gobbo village, avoiding the waiting Trolls North and East. This can get you safely across the River and into Frostie territory early enough to eliminate them before they become a threat. Two spells in particular will be invaluable. Which covers bothe the Hall and the subsequent Safelands scenarios.įWIW, the Hall is quite easy to beat if you elected to take Air as your major sphere. I would suggest also the Flippin' Frostlings!! Help! ![]()
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